Career Development

Project Tutorial: How to create a Dungeon Looter Game in C#

dungeon-looter

Quixote is a regular broadcaster on LiveEdu. With 230 followers, he loves to share his game development knowledge. He is also a great fan of the dungeon looter games and Unreal Engine. With over 1000+ hrs streamed and three years of experience, he knows the ins and outs of game development. He has also released games on Steam.

The project that he will work on is “How to Create The Dungeon Looter Game.” This project is in TEACHING mode. It is a live and real-world project. This means that you can interact with the streamer and communicate with them directly using chat. Got stuck? Just go ahead and ask him questions.

  • Starting Date: Tuesday, March 28, 2017
  • Schedule: Weekly 10-11pm CET (Central European time) on Tuesday and Friday

What is the project about?

Creating a dungeon looter is not only fun but a rewarding way to improve your skills. In this project, Quixote will go through every basic lesson that you need to do so. To achieve simpler approach, he will use Unreal engine and cover the basics for the platform. He will also cover all the key concepts that will help you make your first game in Unity. Later in the course, he will cover the advanced topics which will build upon the basics.

For who is the project aimed at?

The project is aimed at learners who want to start GameDev. Anyone who is also interested in learning Unreal engine or want to explore the world of game development can easily benefit from the course. To completely enjoy and learn at the same time, the viewer should have a basic understanding of computers. The course is perfect for complete beginners to get started with game development using the Unreal game engine.

The target audience for the course:

  • Anyone who is willing to learn game development.
  • Anyone who is willing to learn Unreal engine.
  • Anyone who want to enhance their knowledge.
  • Anyone who is doing his final project.

What will you be able to do after you finish the course?

After you finish the tutorial, you will be able to develop simple games using the Unreal engine. This is the first step that you will take into the game development realm if you are a beginner. Those who are already familiar with game development can learn new tips and tricks from the course and can use it in their projects.

The Curriculum

Session 1: Setting-up the Environment

  • Setting up the Unreal engine environment
  • Introduction to the project

Session 2: Starting game development

  • Introduction to the Game
  • Starting with the level design

Session 3: Game art creation.

  • Introduction to the game art creation process
  • Game assets creation and reusability

Session 4: Building the game story and packaging

  • Introduction to the game story creation process
  • Packaging of the game and preparing it for the playtesting

If you are interested in becoming a GameDev, the course can give you a good head start for the journey. With the knowledge gained from the course, you can become a better GameDev and improve your overall skills and open career opportunities.

To watch and learn, you need a LiveEdu Pro subscription. With just the subscription, you will not only be able to learn from this tutorial but also get access to other Premium Project Tutorials.

Avatar
About author

I, Dr. Michael J. Garbade is the co-founder of the Education Ecosystem (aka LiveEdu), ex-Amazon, GE, Rebate Networks, Y-combinator. Python, Django, and DevOps Engineer. Serial Entrepreneur. Experienced in raising venture funding. I speak English and German as mother tongues. I have a Masters in Business Administration and Physics, and a Ph.D. in Venture Capital Financing. Currently, I am the Project Lead on the community project -Nationalcoronalvirus Hotline I write subject matter expert technical and business articles in leading blogs like Opensource.com, Dzone.com, Cybrary, Businessinsider, Entrepreneur.com, TechinAsia, Coindesk, and Cointelegraph. I am a frequent speaker and panelist at tech and blockchain conferences around the globe. I serve as a start-up mentor at Axel Springer Accelerator, NY Edtech Accelerator, Seedstars, and Learnlaunch Accelerator. I love hackathons and often serve as a technical judge on hackathon panels.